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Messages - Jomra

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16
Great variety of stunts and you landed some real bangers. Ezraph's camera work is phenomenal but the edit feels unpolished at some points. The video starts off brilliant and I was hooked the second it started. Once we get to the first break(the "I gave a fuck"-break") the soundtrack distances itself from the edit. The soundtrack is brilliant and I would have loved more interpretation from your side. Especially when it comes to colors and VFX I felt like the soundtrack just deserved a rougher and dirtier edit. The 2nd part feels rather dry up until 1:57 when it gains more momentum. The finisher of that part is brilliant and Ezraph did a great job of capturing the stunt. The last part shakes up the theme of the video brilliantly. I think the colors fit this part better than they did the previous part. Having different colors in that 2nd part might have made this break of style even greater but it's already great as is. The soundtrack really draws you in and the edit does as well. There's really nothing to complain about except that transition at 3:00. After rewatching the video 3 times I still dislike it and I find it not well executed :D 2:52 and the scene afterward is probably my favorite moment out of this video. The slow-mo really draws in all the attention and the camera angle afterward really makes you feel the pace of the PCJ. The finisher is very fitting. The outro looks really cool. Intro and Outro just leave me wanting more. I love it. Great Job Rainbow and Ezraph <3

17
SA Chat & Support / Re: Idea's and Leftovers
« on: April 16, 2022, 01:44:42 AM »
Not sure about the purpose of this video, but it really drags. 9:13 and the clown's pocket infernus p2b are the only decent ideas really. There were some cool attempts on old stunts but, as I said, it drags. This video could have easily been 8 minutes shorter. Some weird-looking stunts here and there but nothing out of the ordinary. It would be cool to see 9:13 landed to the green building, considering it is even possible. Again, as I've mentioned many times before, I don't think thep2b back bump(last stunt in the video) is possible whatsoever(with a clean handling.cfg at least). It's just not possible to get a decent angle with enough force from a plain wall. You need something like a ramp or a small bump making you actually get a decent direction towards the building. If there was a tiny curb on that wall, I'd say it's possible, but there isn't. I'd love to be proven wrong nonetheless.

18
SA Un-Modded Video Releases / Re: [SA]End of the Line
« on: March 28, 2022, 09:36:52 AM »
time to hang in the towel
just a great experience in all aspects, mad respects and congrats on dropping such a project

19
SA Un-Modded Video Releases / Re: Esfuerzo
« on: March 17, 2022, 07:02:29 AM »
thats a different method... he just jumped from the bump without bouncing(doublehopping).
pretty sure he rollboosted

20
SA Un-Modded Video Releases / Re: Esfuerzo
« on: March 16, 2022, 05:10:43 AM »
God bless disciplo for this experience. Throughout I was very satisfied with the visuals and the soundtrack was great. Furthermore, Insane's style and diversity are a joy to look at. You used many vehicles and landed a bunch of different stunts from combos, to precisions to bigger bumps onto buildings. The guest stunts were just minor tweaks to well-known ideas that we have seen in the past and I find them underwhelming. I just expect more especially from these 3 who are known for their creativity. For your first solo, this is an outstanding stunting performance. Most ideas displayed were very decent but the execution on your Freeway Grind and your NRG Double Grind were lackluster. There's still stuff you can improve on but you definitely set yourself on the map.
Can't wait for your next solo!

21
Introduce Yourself / Re: Wilderness
« on: March 09, 2022, 12:58:23 PM »
You filthy modder! Cool to see you back and big respect for talking about your struggles. You should definitely look at CONTRA. Video was released at the end of 2019 and marked the end of streems and arts stunting existence. It's in the modded section because of art and streem fucking around with sacc, ramps and handling but you have a guest appearance in it! :D streems bonzai 2 is cool too but all stuff is modded in there(art and streem provided a bunch of screenshots and replays proving that both of them modded their stuff) the videos are still cool to look at don't get me wrong

22
SA Stunting Challenges / Re: CheDDaR's Live Challenge Game
« on: February 21, 2022, 06:21:52 AM »
go land it demon

23
SA Chat & Support / Re: [SA] Another collab organisation thread
« on: December 29, 2021, 12:43:43 PM »
fu you, I wanted to quit

24
SA Stunting Challenges / Re: CheDDaR's Live Challenge Game
« on: December 02, 2021, 02:23:00 PM »
It's a very cool stunt and it deserved to be relanded after being modded in the past.
Yet I don't see why you would use this for a challenge game where creativity should outrank the difficulty of a stunt.

26
I really enjoyed it!

28
SA Un-Modded Video Releases / Re: [SOLO] "Away"
« on: November 15, 2021, 07:08:52 PM »
dope!

29
Modus Operandi Public Section / Re: wviMis - U20(the final)
« on: November 13, 2021, 01:52:12 PM »
very cool

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