Author Topic: The LCS Stunting Guide  (Read 13196 times)

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Offline .Synergy

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The LCS Stunting Guide
« on: August 01, 2006, 09:07:21 AM »
The Liberty City Stories Stunting Guide
Revised
Table of contents
1)The Bump
2)Spinning
3)Flipping
4)Grinding
5)Bump Grinding
6)BSM
7)Grabs
8)Getting Speed
9)Note to Stunters
10) Back BSM

This guide will help you learn the basics of Stunting in GTA Liberty City Stories.
If you already know how to do these stunts in Vice City, you probably won't have much trouble doing them in LCS because VC and LCS have similar characteristics.

1) The Bump
First off, I recommend using a manchez or angel to perfrom natural bumps. If you find that you can do better bumps with a PCJ, be my guest and stunt with it.

Step One-find a ledge or curb that is higher than a sidewalk, but lower than the height of your stunt bike's tires. Again that is an estimate, it is very hard to bump something if it is not in that range, but not impossible.

Step two-get lots of speed, and pull a small wheelie by leaning back around a second before you hit the bump. This requires lots of practice to get the timing right. If you don't time your wheelie perfectly, you will fall off your bike. Bumping is the arguably most popular stunt technique, use it to land on high roofs or other thing discussed later.

2) Spinning

Spinning is quite difficult. When tyring to get a stunt captured in tape it is alot likly that it won't spin. Spining is all about hitting the object, at the right angle and at the right place. It is important that when coming into a spin that you turn the bike just as you're about to go into the air. You do so because, it will help you get the fullest spin possible while in the air.

3) Flipping

Flipping is probably the easyist of the lot. All it requires is speed and a ramp. It's important to remember that when you want to do a flip you pull into a wheelie as you are about to hit the base of the ramp. You do this for two reasons.
1. Because, it will make it easier to pull a flip and it will make it last a bit shorter.
2. In some cases, you do this to avoid your bike bumping against the ramp. If it does you will either lose quite abit of speed or bump into the air and miss the ramp completely! You also need quite abit of speed to get some good height. You don't want to fall of the ramp like a rock!
3. Most importantly, once in the air, you must pull diagonally backwards to perform a krail and diagonally forwards to do a cork. If you lean straight back, you will just fall off your bike. You can however pull straight back to do flips in cars.

4) Grinding

Grinding is what most people find hardest. It is also one on the best looking stunts. In grinding you will notice that it isn't as easy as it looks. You have to take alot of things into consideration. The entry is the key element to get you grinding. Start off at a slight angle, not straight and not directly facing it. Now you can't really do whellies from a stand still part because you need a decent amount if speed. Not too slow because you would simply stall on the rail, and not to fast because, in most cases your bike will slid over the rail completly. When you pull into a whellie to grind, dont make it too low, because you would just bang off, and get thrown away from the rail.(More info about that below) It's best to get it at about a 45-60 degree angle to enter the rail. When curling the front tyre over the rail, don't lean backwards. You do this because, you will pull yourself off the rail, but it is best to lean foward because, this will help the bike balance and get over. Now, when grinding, it's not al nice and straight. You need to balance by moving your analog stick up and down. Here are some common problems people have with grinding is that;
1. The Bike won't fit over the rail.
2. The Bike nearly got on the rail but it bouned back.
3. When I try my Bike goes to far over and I end up falling.

Well my answers to these are as follows:
1. The is the most common problem. The rail/wall is too thick or it is just in-grindable. The best way to grind thick rail is to do it via ramp-to-air-to-grind, and you will find out more about this stunting method later on in this tutorial.



2. This is another common problem that can only happen on some rails. This is because the rail is too jaggedy or uneven.




3. This is the easiest to solve. When you are coming into a grind, don't lean to far foward or you will tip you Bike over. This can also be the cause of going to fast.




Hope this makes grinding easer for you!

5) Bump Grinding

Bump grind is the result of the way you had come into the grind. Usually you would whack the rail with the back tyre and it will straighten out into a nice smooth grind. It's quite difficult and you can't really do it at will, It's mostly a fluke, but it is easy to do when exiting the grind. You tilt your front tyre or back tyre to where the rail truns at the end. When it bumps you should go into the air, this si a brilliant opprotunity to finish it off with a 180/360 spin.

6) BSM [Bike Stuck Method]

Step one-find two pcj bikes
Step two-place one bike on an edge of a solid object so half of the bike is on one side and half is on the other. this could be an unbreakable street pole, an edge of a building, many spots allow your bike to get stuck but remember it must be solid and level to the ground.
Step three-get on your second pcj and nudge your first bike so it sort of slips or falls down. Your first bike should fall into place at around a 45* angle stuck to the object you placed it on. If the bike doesn't get stuck, try again or find a new spot.
Step four-get a lot of speed and bump the bike like you would normally leaning back around a second before you hit the stuck bike.
Step five-land on a high roof or pull a sick grind!

Tutorial Video on How to set up and Adjust BSMs



7) Grabs
Groundgrabs in this are different from SA, so I just call them lame airgrabs.
There are a couple ways to do and Airgrab. One way is to drive really fast into a wall or bump, hit enter/exit very fast, and you will get off your bike and get on it all in midair. Another way is to first do a bump, and then after you already have some hangtime, fly into a wall, hit enter/exit rapidly and airgrab it. Airgrabs in my opinion are very easy if you use a freeway or sanchez type of bike. PCJ airgrabs are possible though, you just kick away from it more when you bail making it hard for you to get back on it. Also try Airgrabbing off of vehicles!

8) How to get speed
Just holding accelerate will get you some speed, but leaning forward just enough so your player's head is right behind your bike's windsheild while holding accelerate will give you much more speed.

RAD's Method
This method was obviously discovered by RAD. This is fairly hard to do in LCS, but possible. Pull a wheelie, best done on a sanchez or pcj, so that the back of your bike scrapes the road and makes sparks. Keep this position and lean forward slightly like you would for a normal speed boost. Then lean forward all the way while letting off the gas for less than half a second to get you out of the wheelie. If done correctly, you have driven with your bike scraping the pavement, pulled out of the wheelie, and kept on driving while leaning slightly forward still. This gives you a massive boost of speed without cheating! It is hard to haold the wheelie because you might fall off your bike while trying it or you might just be going to fast to wheelie that high. I will try to make a tutorial vid for this method soon.

9) Message to all stunters
Please do not use a cheat device to give you an unfair stunting advantage. If you use cheats like "Never Fall Off Bike" or this "Rocket Boost" crap, you are living a lie and it's not cool to all the stunters out there who put a lot of work into landing stunts fair and square. Thank You.

10)Back BSM
Back BSM's are like normal BSM's but a different set-up
-Set up- Line the engine up with the corner of youre wall.Nudge the bike so it falls into place like a normal BSM/BBM. Speed round the Pcj or Bsm vehicle and nudge the bike so it falls lower. Take some run up and hit the back of the bike in a wheelie like a normal BSM/BBM. If done right you should get lots of air

Hope This Helps
Good Luck

Dave

EDITED and improved by Master_Yayo
« Last Edit: October 17, 2006, 12:27:05 AM by Tsunami »

Offline Greendead

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« Reply #1 on: August 01, 2006, 09:10:26 AM »
Some demonstration would be cool too.
*reading tutorial*

Offline Blaz3

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« Reply #2 on: August 01, 2006, 09:14:16 AM »
I made a full set of tuts for the GTAStunters main site a while back , Ill see if Tbag still has them.

Offline Master_Yayo

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« Reply #3 on: August 01, 2006, 09:24:14 AM »
i don't have LCS but isn't the gravity/game engine more like Vice City?

Offline Nitzkit

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« Reply #4 on: August 01, 2006, 09:36:10 AM »
its more like VC, but UNfortunetely it has some SA qualities...

Offline Nitzkit

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« Reply #5 on: August 01, 2006, 10:06:41 AM »
Oh, i just meant the way the cars feel, they are a bit more chunky than VC ones... also when you hit a car you dont get much air in LCS...in VC you can get tons of air. Stuff like that. But it's still better than SA stunting  .... If LCS had packers it would OWN SA stunting... no doubt.

Offline .Synergy

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« Reply #6 on: August 01, 2006, 12:04:58 PM »
Id get examples,but i dont have my PSP atm

Offline Greendead

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« Reply #7 on: August 01, 2006, 12:06:25 PM »
Where do you have it? (Don't tell me that your friend borrowed it)
« Last Edit: August 01, 2006, 12:06:51 PM by greendead »

Offline .Synergy

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« Reply #8 on: August 01, 2006, 12:09:04 PM »
My freind Borrowed it....J/K

Its at my nanas atm

Im at my mars

Offline Blaz3

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« Reply #9 on: August 01, 2006, 01:59:49 PM »
Quote from: Nitzkit
Oh, i just meant the way the cars feel, they are a bit more chunky than VC ones... also when you hit a car you dont get much air in LCS...in VC you can get tons of air. Stuff like that. But it's still better than SA stunting  .... If LCS had packers it would OWN SA stunting... no doubt.
It does anyway IMO.

Offline Master_Yayo

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« Reply #10 on: August 02, 2006, 08:32:36 PM »
Quote from: Nitzkit
Oh, i just meant the way the cars feel, they are a bit more chunky than VC ones... also when you hit a car you dont get much air in LCS...in VC you can get tons of air. Stuff like that. But it's still better than SA stunting  .... If LCS had packers it would OWN SA stunting... no doubt.
So it's pretty much VC falling off of bike and stuff, but with lower gravity too? sorry nitz but 183ft SA packer bumps own LCS   (if RAD's was unmodded  ) i can't wait to see you own that comment with your stunting. you own
« Last Edit: August 02, 2006, 08:35:07 PM by Master_Yayo »

Offline VaNilla

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« Reply #11 on: August 06, 2006, 02:42:42 AM »
Personally I prefer SA to VC, because everyone still is trying to do new methods and new stuff, vc is more of the same people trying to get tiny differences of height . But i think anyone can agree this, SA PWNS LCS!!

Offline Blaz3

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« Reply #12 on: August 06, 2006, 02:58:04 AM »
Quote from: ShAdOwSnIpEr
Personally I prefer SA to VC, because everyone still is trying to do new methods and new stuff, vc is more of the same people trying to get tiny differences of height . But i think anyone can agree this, LCS PWNS SA!!
 fixed it.

Offline Coolman

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« Reply #13 on: August 20, 2006, 03:40:59 PM »
good turorial, thanks  

Offline .Synergy

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« Reply #14 on: August 21, 2006, 03:57:53 AM »
youre welcome.youre also persian man right:

 

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